snanrange

Calculate the range of a single-precision floating-point strided array, ignoring NaN values.

The range is defined as the difference between the maximum and minimum values.

Usage

var snanrange = require( '@stdlib/stats/base/snanrange' );

snanrange( N, x, strideX )

Computes the range of a single-precision floating-point strided array x, ignoring NaN values.

var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ 1.0, -2.0, NaN, 2.0 ] );

var v = snanrange( x.length, x, 1 );
// returns 4.0

The function has the following parameters:

  • N: number of indexed elements.
  • x: input Float32Array.
  • strideX: index increment for x.

The N and stride parameters determine which elements in the strided array are accessed at runtime. For example, to compute the range of every other element in x,

var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ 1.0, 2.0, -7.0, -2.0, 4.0, 3.0, NaN, NaN ] );

var v = snanrange( 4, x, 2 );
// returns 11.0

Note that indexing is relative to the first index. To introduce an offset, use typed array views.

var Float32Array = require( '@stdlib/array/float32' );

var x0 = new Float32Array( [ 2.0, 1.0, -2.0, -2.0, 3.0, 4.0, NaN, NaN ] );
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element

var v = snanrange( 4, x1, 2 );
// returns 6.0

snanrange.ndarray( N, x, strideX, offsetX )

Computes the range of a single-precision floating-point strided array, ignoring NaN values and using alternative indexing semantics.

var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ 1.0, -2.0, NaN, 2.0 ] );

var v = snanrange.ndarray( x.length, x, 1, 0 );
// returns 4.0

The function has the following additional parameters:

  • offsetX: starting index for x.

While typed array views mandate a view offset based on the underlying buffer, the offset parameter supports indexing semantics based on a starting index. For example, to calculate the range for every other element in x starting from the second element

var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ 2.0, 1.0, -2.0, -2.0, 3.0, 4.0, NaN, NaN ] );

var v = snanrange.ndarray( 4, x, 2, 1 );
// returns 6.0

Notes

  • If N <= 0, both functions return NaN.

Examples

var randu = require( '@stdlib/random/base/randu' );
var round = require( '@stdlib/math/base/special/round' );
var Float32Array = require( '@stdlib/array/float32' );
var snanrange = require( '@stdlib/stats/base/snanrange' );

var x;
var i;

x = new Float32Array( 10 );
for ( i = 0; i < x.length; i++ ) {
    if ( randu() < 0.2 ) {
        x[ i ] = NaN;
    } else {
        x[ i ] = round( (randu()*100.0) - 50.0 );
    }
}
console.log( x );

var v = snanrange( x.length, x, 1 );
console.log( v );

C APIs

Usage

#include "stdlib/stats/base/snanrange.h"

stdlib_strided_snanrange( N, *X, strideX )

Computes the range of a single-precision floating-point strided array x, ignoring NaN values.

const float x[] = { 1.0f, -2.0f, 0.0f/0.0f, -4.0f };

float v = stdlib_strided_snanrange( 4, x, 1 );
// returns 5.0f

The function accepts the following arguments:

  • N: [in] CBLAS_INT number of indexed elements.
  • X: [in] float* input array.
  • strideX: [in] CBLAS_INT stride length for X.
float stdlib_strided_snanrange( const CBLAS_INT N, const float *X, const CBLAS_INT strideX );

stdlib_strided_snanrange_ndarray( N, *X, strideX, offsetX )

Computes the range of a single-precision floating-point strided array, ignoring NaN values and using alternative indexing semantics.

const float x[] = { 1.0f, -2.0f, 0.0f/0.0f, -4.0f };

float v = stdlib_strided_snanrange_ndarray( 4, x, 1, 0 );
// returns 5.0f

The function accepts the following arguments:

  • N: [in] CBLAS_INT number of indexed elements.
  • X: [in] float* input array.
  • strideX: [in] CBLAS_INT stride length for X.
  • offsetX: [in] CBLAS_INT starting index for X.
float stdlib_strided_snanrange_ndarray( const CBLAS_INT N, const float *X, const CBLAS_INT strideX, const CBLAS_INT offsetX );

Examples

#include "stdlib/stats/base/snanrange.h"
#include <stdio.h>

int main( void ) {
    // Create a strided array:
    const float x[] = { 1.0f, -2.0f, -3.0f, 4.0f, -5.0f, -6.0f, 7.0f, 8.0f, 0.0f/0.0f, 0.0f/0.0f };

    // Specify the number of elements:
    const int N = 5;

    // Specify the stride length:
    const int strideX = 2;

    // Compute the range:
    float v = stdlib_strided_snanrange( N, x, strideX );

    // Print the result:
    printf( "range: %f\n", v );
}
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