flipsignf
Return a single-precision floating-point number with the magnitude of
xand the sign ofx*y.
Usage
var flipsignf = require( '@stdlib/math/base/special/flipsignf' );
flipsignf( x, y )
Returns a single-precision floating-point number with the magnitude of x and the sign of x*y (i.e., only return -x when y is a negative number).
var z = flipsignf( -3.0, 10.0 );
// returns -3.0
z = flipsignf( -3.0, -1.0 );
// returns 3.0
z = flipsignf( 1.0, -0.0 );
// returns -1.0
z = flipsignf( -3.0, -0.0 );
// returns 3.0
z = flipsignf( -0.0, 1.0 );
// returns -0.0
z = flipsignf( 0.0, -1.0 );
// returns -0.0
Notes
- According to the IEEE 754 standard, a 
NaNhas a biased exponent equal to255, a significand greater than0, and a sign bit equal to either1or0. In which case,NaNmay not correspond to just one but many binary representations. Accordingly, care should be taken to ensure thatyis notNaN; otherwise, behavior may be indeterminate. 
Examples
var randu = require( '@stdlib/random/base/randu' );
var flipsignf = require( '@stdlib/math/base/special/flipsignf' );
var x;
var y;
var z;
var i;
// Generate random numbers `x` and `y` and flip the sign of `x` only if `y` is negative...
for ( i = 0; i < 100; i++ ) {
    x = (randu()*100.0) - 50.0;
    y = (randu()*10.0) - 5.0;
    z = flipsignf( x, y );
    console.log( 'x: %d, y: %d => %d', x, y, z );
}
C APIs
Usage
#include "stdlib/math/base/special/flipsignf.h"
stdlib_base_flipsignf( x, y )
Returns a single-precision floating-point number with the magnitude of x and the sign of x*y.
float v = stdlib_base_flipsignf( -3.0f, 10.0f );
// returns -3.0f
float v = stdlib_base_flipsignf( -3.0f, -1.0f );
// returns 3.0f
The function accepts the following arguments:
- x: 
[in] floatnumber from which to derive a magnitude. - y: 
[in] floatnumber from which to derive a sign. 
float stdlib_base_flipsignf( const float x, const float y );
Examples
#include "stdlib/math/base/special/flipsignf.h"
#include <stdio.h>
int main( void ) {
    const float x[] = { 3.0f, -3.0f, 0.0f, 0.0f/0.0f };
    float y;
    int i;
    for ( i = 0; i < 4; i++ ) {
        y = stdlib_base_flipsignf( x[ i ], -3.0f );
        printf( "flipsignf(%f, %f) = %f\n", x[ i ], -3.0f, y );
    }
}