flipsign
Return a double-precision floating-point number with the magnitude of
x
and the sign ofx*y
.
Usage
var flipsign = require( '@stdlib/math/base/special/flipsign' );
flipsign( x, y )
Returns a double-precision floating-point number with the magnitude of x
and the sign of x*y
(i.e., only return -x
when y
is a negative number).
var z = flipsign( -3.0, 10.0 );
// returns -3.0
z = flipsign( -3.0, -1.0 );
// returns 3.0
z = flipsign( 1.0, -0.0 );
// returns -1.0
z = flipsign( -3.0, -0.0 );
// returns 3.0
z = flipsign( -0.0, 1.0 );
// returns -0.0
z = flipsign( 0.0, -1.0 );
// returns -0.0
Notes
- According to the IEEE 754 standard, a
NaN
has a biased exponent equal to2047
, a significand greater than0
, and a sign bit equal to either1
or0
. In which case,NaN
may not correspond to just one but many binary representations. Accordingly, care should be taken to ensure thaty
is notNaN
; otherwise, behavior may be indeterminate.
Examples
var randu = require( '@stdlib/random/base/randu' );
var flipsign = require( '@stdlib/math/base/special/flipsign' );
var x;
var y;
var z;
var i;
// Generate random numbers `x` and `y` and flip the sign of `x` only if `y` is negative...
for ( i = 0; i < 100; i++ ) {
x = (randu()*100.0) - 50.0;
y = (randu()*10.0) - 5.0;
z = flipsign( x, y );
console.log( 'x: %d, y: %d => %d', x, y, z );
}
C APIs
Usage
#include "stdlib/math/base/special/flipsign.h"
stdlib_base_flipsign( x, y )
Returns a double-precision floating-point number with the magnitude of x
and the sign of x*y
.
double v = stdlib_base_flipsign( -3.0, 10.0 );
// returns -3.0
double v = stdlib_base_flipsign( -3.0, -1.0 );
// returns 3.0
The function accepts the following arguments:
- x:
[in] double
number from which to derive a magnitude. - y:
[in] double
number from which to derive a sign.
double stdlib_base_flipsign( const double x, const double y );
Examples
#include "stdlib/math/base/special/flipsign.h"
#include <stdio.h>
int main( void ) {
const double x[] = { 3.0, -3.0, 0.0, 0.0/0.0 };
double y;
int i;
for ( i = 0; i < 4; i++ ) {
y = stdlib_base_flipsign( x[ i ], -3.0 );
printf( "flipsign(%lf, %lf) = %lf\n", x[ i ], -3.0, y );
}
}