cround

Round each component of a double-precision complex floating-point number to the nearest integer.

Usage

var cround = require( '@stdlib/math/base/special/cround' );

cround( z )

Rounds each component of a double-precision complex floating-point number to the nearest integer.

var Complex128 = require( '@stdlib/complex/float64/ctor' );
var real = require( '@stdlib/complex/float64/real' );
var imag = require( '@stdlib/complex/float64/imag' );

var v = cround( new Complex128( -4.2, 5.5 ) );
// returns <Complex128>

var re = real( v );
// returns -4.0

var im = imag( v );
// returns 6.0

v = cround( new Complex128( 9.99999, 0.1 ) );
// returns <Complex128>

re = real( v );
// returns 10.0

im = imag( v );
// returns 0.0

v = cround( new Complex128( 0.0, 0.0 ) );
// returns <Complex128>

re = real( v );
// returns 0.0

im = imag( v );
// returns 0.0

v = cround( new Complex128( NaN, NaN ) );
// returns <Complex128>

re = real( v );
// returns NaN

im = imag( v );
// returns NaN

Examples

var uniform = require( '@stdlib/random/base/uniform' ).factory;
var Complex128 = require( '@stdlib/complex/float64/ctor' );
var cround = require( '@stdlib/math/base/special/cround' );

var rand = uniform( -50.0, 50.0 );

var z;
var i;
for ( i = 0; i < 100; i++ ) {
    z = new Complex128( rand(), rand() );
    console.log( 'cround(%s) = %s', z, cround( z ) );
}

C APIs

Usage

#include "stdlib/math/base/special/cround.h"

stdlib_base_cround( z )

Rounds each component of a double-precision complex floating-point number to the nearest integer.

#include "stdlib/complex/float64/ctor.h"
#include "stdlib/complex/float64/real.h"
#include "stdlib/complex/float64/imag.h"

stdlib_complex128_t z = stdlib_complex128( -4.2, 5.5 );

stdlib_complex128_t out = stdlib_base_cround( z );

double re = stdlib_complex128_real( out );
// returns -4.0

double im = stdlib_complex128_imag( out );
// returns 6.0

The function accepts the following arguments:

  • z: [in] stdlib_complex128_t input value.
stdlib_complex128_t stdlib_base_cround( const stdlib_complex128_t z );

Examples

#include "stdlib/math/base/special/cround.h"
#include "stdlib/complex/float64/ctor.h"
#include "stdlib/complex/float64/reim.h"
#include <stdio.h>

int main( void ) {
    const stdlib_complex128_t x[] = {
        stdlib_complex128( 3.14, 1.5 ),
        stdlib_complex128( -3.14, -1.5 ),
        stdlib_complex128( 0.0, 0.0 ),
        stdlib_complex128( 0.0/0.0, 0.0/0.0 )
    };

    stdlib_complex128_t v;
    stdlib_complex128_t y;
    double re1;
    double im1;
    double re2;
    double im2;
    int i;
    for ( i = 0; i < 4; i++ ) {
        v = x[ i ];
        y = stdlib_base_cround( v );
        stdlib_complex128_reim( v, &re1, &im1 );
        stdlib_complex128_reim( y, &re2, &im2 );
        printf( "cround(%lf + %lfi) = %lf + %lfi\n", re1, im1, re2, im2 );
    }
}
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