croundf
Round each component of a single-precision complex floating-point number to the nearest integer.
Usage
var croundf = require( '@stdlib/math/base/special/croundf' );
croundf( z )
Rounds each component of a single-precision complex floating-point number to the nearest integer.
var Complex64 = require( '@stdlib/complex/float32/ctor' );
var real = require( '@stdlib/complex/float32/real' );
var imag = require( '@stdlib/complex/float32/imag' );
var v = croundf( new Complex64( -4.2, 5.5 ) );
// returns <Complex64>
var re = real( v );
// returns -4.0
var im = imag( v );
// returns 6.0
v = croundf( new Complex64( 9.99999, 0.1 ) );
// returns <Complex64>
re = real( v );
// returns 10.0
im = imag( v );
// returns 0.0
v = croundf( new Complex64( 0.0, 0.0 ) );
// returns <Complex64>
re = real( v );
// returns 0.0
im = imag( v );
// returns 0.0
v = croundf( new Complex64( NaN, NaN ) );
// returns <Complex64>
re = real( v );
// returns NaN
im = imag( v );
// returns NaN
Examples
var uniform = require( '@stdlib/random/base/uniform' ).factory;
var Complex64 = require( '@stdlib/complex/float32/ctor' );
var croundf = require( '@stdlib/math/base/special/croundf' );
var rand = uniform( -50.0, 50.0 );
var z;
var i;
for ( i = 0; i < 100; i++ ) {
z = new Complex64( rand(), rand() );
console.log( 'croundf(%s) = %s', z, croundf( z ) );
}
C APIs
Usage
#include "stdlib/math/base/special/croundf.h"
stdlib_base_croundf( z )
Rounds each component of a single-precision complex floating-point number to the nearest integer.
#include "stdlib/complex/float32/ctor.h"
#include "stdlib/complex/float32/real.h"
#include "stdlib/complex/float32/imag.h"
stdlib_complex64_t z = stdlib_complex64( -4.2, 5.5 );
stdlib_complex64_t out = stdlib_base_croundf( z );
float re = stdlib_complex64_real( out );
// returns -4.0
float im = stdlib_complex64_imag( out );
// returns 6.0
The function accepts the following arguments:
- z:
[in] stdlib_complex64_t
input value.
stdlib_complex64_t stdlib_base_croundf( const stdlib_complex64_t z );
Examples
#include "stdlib/math/base/special/croundf.h"
#include "stdlib/complex/float32/ctor.h"
#include "stdlib/complex/float32/reim.h"
#include <stdio.h>
int main( void ) {
const stdlib_complex64_t x[] = {
stdlib_complex64( 3.14, 1.5 ),
stdlib_complex64( -3.14, -1.5 ),
stdlib_complex64( 0.0, 0.0 ),
stdlib_complex64( 0.0/0.0, 0.0/0.0 )
};
stdlib_complex64_t v;
stdlib_complex64_t y;
float re1;
float im1;
float re2;
float im2;
int i;
for ( i = 0; i < 4; i++ ) {
v = x[ i ];
y = stdlib_base_croundf( v );
stdlib_complex64_reim( v, &re1, &im1 );
stdlib_complex64_reim( y, &re2, &im2 );
printf( "croundf(%f + %fi) = %f + %fi\n", re1, im1, re2, im2 );
}
}