zfill

Fill a double-precision complex floating-point strided array with a specified scalar constant.

Usage

var zfill = require( '@stdlib/blas/ext/base/zfill' );

zfill( N, alpha, x, strideX )

Fills a double-precision complex floating-point strided array x with a specified scalar constant alpha.

var Float64Array = require( '@stdlib/array/float64' );
var Complex128Array = require( '@stdlib/array/complex128' );
var Complex128 = require( '@stdlib/complex/float64/ctor' );
var real = require( '@stdlib/complex/float64/real' );
var imag = require( '@stdlib/complex/float64/imag' );

var arr = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] );
var x = new Complex128Array( arr );

var alpha = new Complex128( 10.0, 10.0 );

zfill( x.length, alpha, x, 1 );

var y = x.get( 0 );
// returns <Complex128>

var re = real( y );
// returns 10.0

var im = imag( y );
// returns 10.0

The function has the following parameters:

  • N: number of indexed elements.
  • alpha: scalar constant.
  • x: input Complex128Array.
  • strideX: index increment.

The N and stride parameters determine which elements in the strided array are accessed at runtime. For example, to fill every other element

var Float64Array = require( '@stdlib/array/float64' );
var Complex128Array = require( '@stdlib/array/complex128' );
var Complex128 = require( '@stdlib/complex/float64/ctor' );
var real = require( '@stdlib/complex/float64/real' );
var imag = require( '@stdlib/complex/float64/imag' );

var arr = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] );
var x = new Complex128Array( arr );

var alpha = new Complex128( 10.0, 10.0 );

zfill( 2, alpha, x, 2 );

var y = x.get( 0 );
// returns <Complex128>

var re = real( y );
// returns 10.0

var im = imag( y );
// returns 10.0

y = x.get( 1 );
// returns <Complex128>

re = real( y );
// returns 3.0

im = imag( y );
// returns 4.0

Note that indexing is relative to the first index. To introduce an offset, use typed array views.

var Float64Array = require( '@stdlib/array/float64' );
var Complex128Array = require( '@stdlib/array/complex128' );
var Complex128 = require( '@stdlib/complex/float64/ctor' );
var real = require( '@stdlib/complex/float64/real' );
var imag = require( '@stdlib/complex/float64/imag' );

// Create the underlying floating-point array:
var arr = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] );

// Initial array:
var x0 = new Complex128Array( arr );

// Create an offset view:
var x1 = new Complex128Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element

// Define a scalar constant:
var alpha = new Complex128( 10.0, 10.0 );

// Fill every other element:
zfill( 2, alpha, x1, 2 );

var y = x0.get( 0 );
// returns <Complex128>

var re = real( y );
// returns 1.0

var im = imag( y );
// returns 2.0

y = x0.get( 1 );
// returns <Complex128>

re = real( y );
// returns 10.0

im = imag( y );
// returns 10.0

zfill.ndarray( N, alpha, x, strideX, offsetX )

Fills a double-precision complex floating-point strided array x with a specified scalar constant alpha using alternative indexing semantics.

var Float64Array = require( '@stdlib/array/float64' );
var Complex128Array = require( '@stdlib/array/complex128' );
var Complex128 = require( '@stdlib/complex/float64/ctor' );
var real = require( '@stdlib/complex/float64/real' );
var imag = require( '@stdlib/complex/float64/imag' );

var arr = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 ] );
var x = new Complex128Array( arr );

var alpha = new Complex128( 10.0, 10.0 );

zfill.ndarray( x.length, alpha, x, 1, 0 );

var y = x.get( 0 );
// returns <Complex128>

var re = real( y );
// returns 10.0

var im = imag( y );
// returns 10.0

The function has the following additional parameters:

  • offsetX: starting index.

While typed array views mandate a view offset based on the underlying buffer, the offset parameter supports indexing semantics based on a starting index. For example, to access only the last two elements of the strided array

var Float64Array = require( '@stdlib/array/float64' );
var Complex128Array = require( '@stdlib/array/complex128' );
var Complex128 = require( '@stdlib/complex/float64/ctor' );
var real = require( '@stdlib/complex/float64/real' );
var imag = require( '@stdlib/complex/float64/imag' );

var arr = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var x = new Complex128Array( arr );

var alpha = new Complex128( 10.0, 10.0 );

zfill.ndarray( 2, alpha, x, 1, x.length-2 );

var y = x.get( 0 );
// returns <Complex128>

var re = real( y );
// returns 1.0

var im = imag( y );
// returns 2.0

y = x.get( 1 );
// returns <Complex128>

re = real( y );
// returns 10.0

im = imag( y );
// returns 10.0

y = x.get( 2 );
// returns <Complex128>

re = real( y );
// returns 10.0

im = imag( y );
// returns 10.0

Notes

  • If N <= 0, both functions return the strided array unchanged.

Examples

var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var Complex128 = require( '@stdlib/complex/float64/ctor' );
var Complex128Array = require( '@stdlib/array/complex128' );
var zfill = require( '@stdlib/blas/ext/base/zfill' );

var xbuf = discreteUniform( 20, -100, 100, {
    'dtype': 'float64'
});
var x = new Complex128Array( xbuf.buffer );
var alpha = new Complex128( 10.0, 10.0 );

zfill( x.length, alpha, x, 1 );
console.log( x.get( 0 ).toString() );

Usage

#include "stdlib/blas/ext/base/zfill.h"

stdlib_strided_zfill( N, alpha, *X, strideX )

Fills a double-precision complex floating-point strided array X with a specified scalar constant alpha.

double x[] = { 1.0, 2.0, 3.0, 4.0 };
const stdlib_complex128_t alpha = stdlib_complex128( 2.0, 2.0 );

stdlib_strided_zfill( 2, alpha, (stdlib_complex128_t *)x, 1 );

The function accepts the following arguments:

  • N: [in] CBLAS_INT number of indexed elements.
  • alpha: [in] stdlib_complex128_t scalar constant.
  • X: [out] stdlib_complex128_t* input array.
  • strideX: [in] CBLAS_INT index increment for X.
void stdlib_strided_zfill( const CBLAS_INT N, const stdlib_complex128_t alpha, stdlib_complex128_t *X, const CBLAS_INT strideX );

stdlib_strided_zfill_ndarray( N, alpha, *X, strideX, offsetX )

Fills a double-precision complex floating-point strided array X with a specified scalar constant alpha using alternative indexing semantics.

double x[] = { 1.0, 2.0, 3.0, 4.0 };
const stdlib_complex128_t alpha = stdlib_complex128( 2.0, 2.0 );

stdlib_strided_zfill_ndarray( 4, alpha, (stdlib_complex128_t *x), 1, 0 );

The function accepts the following arguments:

  • N: [in] CBLAS_INT number of indexed elements.
  • alpha: [in] stdlib_complex128_t scalar constant.
  • X: [out] stdlib_complex128_t* input array.
  • strideX: [in] CBLAS_INT index increment for X.
  • offsetX: [in] CBLAS_INT starting index for X.
void stdlib_strided_zfill_ndarray( const CBLAS_INT N, const stdlib_complex128_t alpha, stdlib_complex128_t *X, const CBLAS_INT strideX, const CBLAS_INT offsetX );

Examples

#include "stdlib/complex/float64/ctor.h"
#include "stdlib/blas/ext/base/zfill.h"
#include <stdio.h>

int main() {
    // Create a strided array of interleaved real and imaginary components:
    double x[] = { 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 };

    // Create a scalar constant:
    const stdlib_complex128_t alpha = stdlib_complex128( 2.0, 2.0 );

    // Specify the number of elements:
    const int N = 4;

    // Specify a stride:
    const int strideX = 1;

    // Fill the array:
    stdlib_strided_zfill( N, alpha, (stdlib_complex128_t *)x, strideX );

    // Print the result:
    for ( int i = 0; i < 8; i++ ) {
        printf( "x[ %i ] = %lf\n", i, x[ i ] );
    }
}
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