sgemv

Perform one of the matrix-vector operations y = α*A*x + β*y or y = α*A^T*x + β*y.

Usage

var sgemv = require( '@stdlib/blas/base/sgemv' );

sgemv( ord, trans, M, N, α, A, LDA, x, sx, β, y, sy )

Performs one of the matrix-vector operations y = α*A*x + β*y or y = α*A^T*x + β*y, where α and β are scalars, x and y are vectors, and A is an M by N matrix.

var Float32Array = require( '@stdlib/array/float32' );

var A = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var x = new Float32Array( [ 1.0, 1.0, 1.0 ] );
var y = new Float32Array( [ 1.0, 1.0 ] );

sgemv( 'row-major', 'no-transpose', 2, 3, 1.0, A, 3, x, 1, 1.0, y, 1 );
// y => <Float32Array>[ 7.0, 16.0 ]

The function has the following parameters:

  • ord: storage layout.
  • trans: specifies whether A should be transposed, conjugate-transposed, or not transposed.
  • M: number of rows in the matrix A.
  • N: number of columns in the matrix A.
  • α: scalar constant.
  • A: input matrix stored in linear memory as a Float32Array.
  • lda: stride of the first dimension of A (leading dimension of A).
  • x: input Float32Array.
  • sx: index increment for x.
  • β: scalar constant.
  • y: output Float32Array.
  • sy: index increment for y.

The stride parameters determine how operations are performed. For example, to iterate over every other element in x and y,

var Float32Array = require( '@stdlib/array/float32' );

var A = new Float32Array( [ 1.0, 2.0, 3.0, 4.0 ] );
var x = new Float32Array( [ 1.0, 0.0, 1.0, 0.0 ] );
var y = new Float32Array( [ 1.0, 0.0, 1.0, 0.0 ] );

sgemv( 'row-major', 'no-transpose', 2, 2, 1.0, A, 2, x, 2, 1.0, y, 2 );
// y => <Float32Array>[ 4.0, 0.0, 8.0, 0.0 ]

Note that indexing is relative to the first index. To introduce an offset, use typed array views.

var Float32Array = require( '@stdlib/array/float32' );

// Initial arrays...
var x0 = new Float32Array( [ 0.0, 1.0, 1.0 ] );
var y0 = new Float32Array( [ 0.0, 1.0, 1.0 ] );
var A = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );

// Create offset views...
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var y1 = new Float32Array( y0.buffer, y0.BYTES_PER_ELEMENT*1 ); // start at 2nd element

sgemv( 'row-major', 'no-transpose', 2, 2, 1.0, A, 2, x1, -1, 1.0, y1, -1 );
// y0 => <Float32Array>[ 0.0, 8.0, 4.0 ]

sgemv.ndarray( trans, M, N, α, A, sa1, sa2, oa, x, sx, ox, β, y, sy, oy )

Performs one of the matrix-vector operations y = α*A*x + β*y or y = α*A^T*x + β*y, using alternative indexing semantics and where α and β are scalars, x and y are vectors, and A is an M by N matrix.

var Float32Array = require( '@stdlib/array/float32' );

var A = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var x = new Float32Array( [ 1.0, 1.0, 1.0 ] );
var y = new Float32Array( [ 1.0, 1.0 ] );

sgemv.ndarray( 'no-transpose', 2, 3, 1.0, A, 3, 1, 0, x, 1, 0, 1.0, y, 1, 0 );
// y => <Float32Array>[ 7.0, 16.0 ]

The function has the following additional parameters:

  • sa1: stride of the first dimension of A.
  • sa2: stride of the second dimension of A.
  • oa: starting index for A.
  • ox: starting index for x.
  • oy: starting index for y.

While typed array views mandate a view offset based on the underlying buffer, the offset parameters support indexing semantics based on starting indices. For example,

var Float32Array = require( '@stdlib/array/float32' );

var A = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var x = new Float32Array( [ 0.0, 1.0, 2.0, 3.0 ] );
var y = new Float32Array( [ 7.0, 8.0, 9.0, 10.0 ] );

sgemv.ndarray( 'no-transpose', 2, 3, 1.0, A, 3, 1, 0, x, 1, 1, 1.0, y, -2, 2 );
// y => <Float32Array>[ 39, 8, 23, 10 ]

Notes

  • sgemv() corresponds to the BLAS level 2 function sgemv.

Examples

var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var sgemv = require( '@stdlib/blas/base/sgemv' );

var opts = {
    'dtype': 'float32'
};

var M = 3;
var N = 3;

var A = discreteUniform( M*N, 0, 255, opts );
var x = discreteUniform( N, 0, 255, opts );
var y = discreteUniform( M, 0, 255, opts );

sgemv( 'row-major', 'no-transpose', M, N, 1.0, A, N, x, -1, 1.0, y, -1 );
console.log( y );


C APIs

Usage

#include "stdlib/blas/base/sgemv.h"

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Examples

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