groupOwn
Group an object's own property values according to an indicator function.
Usage
var groupOwn = require( '@stdlib/utils/group-own' );
groupOwn( obj, [options,] indicator )
Groups an object's own property values according to an indicator
function, which specifies which group a value in the input object
belongs to.
function indicator( v ) {
return v[ 0 ];
}
var obj = {
'a': 'beep',
'b': 'boop',
'c': 'foo',
'd': 'bar'
};
var out = groupOwn( obj, indicator );
// e.g., returns { 'b': [ 'beep', 'boop', 'bar' ], 'f': [ 'foo' ] }
An indicator
function is provided two arguments:
- value: object value.
- key: object index.
function indicator( v, k ) {
console.log( '%s: %s', k, v );
return v[ 0 ];
}
var obj = {
'a': 'beep',
'b': 'boop',
'c': 'foo',
'd': 'bar'
};
var out = groupOwn( obj, indicator );
// e.g., returns { 'b': [ 'beep', 'boop', 'bar' ], 'f': [ 'foo' ] }
The function accepts the following options
:
- returns: specifies the output format. If the option equals
'values'
, the function outputs values. If the option equals'keys'
, the function outputs keys. If the option equals'*'
, the function outputs both keys and values. Default:'values'
. - thisArg: execution context.
By default, the function returns object values. To return object keys, set the returns
option to 'keys'
.
function indicator( v ) {
return v[ 0 ];
}
var obj = {
'a': 'beep',
'b': 'boop',
'c': 'foo',
'd': 'bar'
};
var opts = {
'returns': 'keys'
};
var out = groupOwn( obj, opts, indicator );
// e.g., returns { 'b': [ 'a', 'b', 'd' ], 'f': [ 'c' ] }
To return key-value pairs, set the returns
option to '*'
.
function indicator( v ) {
return v[ 0 ];
}
var obj = {
'a': 'beep',
'b': 'boop',
'c': 'foo',
'd': 'bar'
};
var opts = {
'returns': '*'
};
var out = groupOwn( obj, opts, indicator );
// e.g., returns { 'b': [ [ 'a', 'beep' ], [ 'b', 'boop ], [ 'd', 'bar' ] ], 'f': [ [ 'c', 'foo' ] ] }
To set the indicator
execution context, provide a thisArg
.
function indicator( v ) {
this.count += 1;
return v[ 0 ];
}
var context = {
'count': 0
};
var opts = {
'thisArg': context
};
var obj = {
'a': 'beep',
'b': 'boop',
'c': 'foo',
'd': 'bar'
};
var out = groupOwn( obj, opts, indicator );
// e.g., returns { 'b': [ 'beep', 'boop', 'bar' ], 'f': [ 'foo' ] }
console.log( context.count );
// => 4
Notes
Iteration order is not guaranteed, as
object
key enumeration is not specified according to the ECMAScript specification. In practice, however, most engines use insertion order to sort anobject
's keys, thus allowing for deterministic iteration.Because iteration order is not guaranteed, result order is not guaranteed.
The function determines the list of own enumerable properties before invoking the provided function. Hence, any modifications made to the input
object
after calling this function (such as adding and removing properties) will not affect the list of visited properties.The value returned by an
indicator
function should be a value which can be serialized as anobject
key. As a counterexample,function indicator( v ) { return {}; } var obj = { 'a': 'beep', 'b': 'boop', 'c': 'foo', 'd': 'bar' }; var out = groupOwn( obj, indicator ); // e.g., returns { '[object Object]': [ 'beep', 'boop', 'foo', 'bar' ] }
while each group identifier is unique, all object values resolve to the same group because each group identifier serializes to the same
string
.
Examples
var randu = require( '@stdlib/random/base/randu' );
var fromCodePoint = require( '@stdlib/string/from-code-point' );
var groupOwn = require( '@stdlib/utils/group-own' );
var key;
var obj;
var out;
var i;
// Generate a random object...
obj = {};
for ( i = 0; i < 100; i++ ) {
key = fromCodePoint( 97+i );
obj[ key ] = randu();
}
function indicator( v ) {
if ( v < 0.5 ) {
return 'low';
}
return 'high';
}
// Compute the groups:
out = groupOwn( obj, indicator );
console.log( out );