Entropy
The entropy (in nats) for a geometric random variable is
where p
is the success probability.
Usage
var entropy = require( '@stdlib/stats/base/dists/geometric/entropy' );
entropy( p )
Returns the entropy of a geometric distribution with success probability p
(in nats).
var v = entropy( 0.1 );
// returns ~3.251
v = entropy( 0.5 );
// returns ~1.386
If provided a success probability p
outside of [0,1]
, the function returns NaN
.
var v = entropy( NaN );
// returns NaN
v = entropy( 1.5 );
// returns NaN
v = entropy( -1.0 );
// returns NaN
Examples
var randu = require( '@stdlib/random/base/randu' );
var round = require( '@stdlib/math/base/special/round' );
var entropy = require( '@stdlib/stats/base/dists/geometric/entropy' );
var v;
var i;
var p;
for ( i = 0; i < 10; i++ ) {
p = randu();
v = entropy( p );
console.log( 'p: %d, H(X;p): %d', p.toFixed( 4 ), v.toFixed( 4 ) );
}
C APIs
Usage
#include "stdlib/stats/base/dists/geometric/entropy.h"
stdlib_base_dists_geometric_entropy( p )
Returns the entropy of a geometric distribution.
double out = stdlib_base_dists_geometric_entropy( 0.5 );
// returns ~1.386
The function accepts the following arguments:
- p:
[in] double
success probability.
double stdlib_base_dists_geometric_entropy( const double p );
Examples
#include "stdlib/stats/base/dists/geometric/entropy.h"
#include <stdlib.h>
#include <stdio.h>
static double random_uniform( const double min, const double max ) {
double v = (double)rand() / ( (double)RAND_MAX + 1.0 );
return min + ( v*(max-min) );
}
int main( void ) {
double p;
double y;
int i;
for ( i = 0; i < 25; i++ ) {
p = random_uniform( 0.0, 1.0 );
y = stdlib_base_dists_geometric_entropy( p );
printf( "p: %lf, H(X;p): %lf\n", p, y );
}
}