Square Root

Compute an integer square root.

Usage

var sqrtUint32 = require( '@stdlib/math/base/special/fast/uint32-sqrt' );

sqrtUint32( x )

Returns an approximate square root of an unsigned 32-bit integer x.

var v = sqrtUint32( 9 >>> 0 );
// returns 3

v = sqrtUint32( 2 >>> 0 );
// returns 1

v = sqrtUint32( 3 >>> 0 );
// returns 1

v = sqrtUint32( 0 >>> 0 );
// returns 0

Notes

  • Prefer hardware sqrt over a software implementation.
  • When using a software sqrt, this implementation provides a performance boost when an application requires only approximate computations for integer arguments.
  • For applications requiring high-precision, this implementation is never suitable.

Examples

var sqrtUint32 = require( '@stdlib/math/base/special/fast/uint32-sqrt' );

var v;
var i;

for ( i = 0; i < 101; i++ ) {
    v = sqrtUint32( i >>> 0 );
    console.log( 'sqrt(%d) ≈ %d', i, v );
}

C APIs

Usage

#include "stdlib/math/base/special/fast/uint32_sqrt.h"

stdlib_base_fast_uint32_sqrt( x )

Computes an integer square root.

#include <stdint.h>

uint32_t out = stdlib_base_fast_uint32_sqrt( 2 );
// returns 1

out = stdlib_base_fast_uint32_sqrt( 8 );
// returns 3

The function accepts the following arguments:

  • x: [in] uint32_t input value.
uint32_t stdlib_base_fast_uint32_sqrt( const uint32_t x );

Examples

#include "stdlib/math/base/special/fast/uint32_sqrt.h"
#include <stdio.h>
#include <stdint.h>

int main( void ) {
    const uint32_t x[] = { 10, 17, 20, 22, 98 };

    uint32_t y;
    int i;
    for ( i = 0; i < 5; i++ ) {
        y = stdlib_base_fast_uint32_sqrt( x[ i ] );
        printf( "uint32_sqrt(%u) = %u\n", x[ i ], y );
    }
}
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