Square Root
Compute an integer square root.
Usage
var sqrtUint32 = require( '@stdlib/math/base/special/fast/uint32-sqrt' );
sqrtUint32( x )
Returns an approximate square root of an unsigned 32-bit integer x
.
var v = sqrtUint32( 9 >>> 0 );
// returns 3
v = sqrtUint32( 2 >>> 0 );
// returns 1
v = sqrtUint32( 3 >>> 0 );
// returns 1
v = sqrtUint32( 0 >>> 0 );
// returns 0
Notes
- Prefer hardware
sqrt
over a software implementation. - When using a software
sqrt
, this implementation provides a performance boost when an application requires only approximate computations for integer arguments. - For applications requiring high-precision, this implementation is never suitable.
Examples
var sqrtUint32 = require( '@stdlib/math/base/special/fast/uint32-sqrt' );
var v;
var i;
for ( i = 0; i < 101; i++ ) {
v = sqrtUint32( i >>> 0 );
console.log( 'sqrt(%d) ≈ %d', i, v );
}
C APIs
Usage
#include "stdlib/math/base/special/fast/uint32_sqrt.h"
stdlib_base_fast_uint32_sqrt( x )
Computes an integer square root.
#include <stdint.h>
uint32_t out = stdlib_base_fast_uint32_sqrt( 2 );
// returns 1
out = stdlib_base_fast_uint32_sqrt( 8 );
// returns 3
The function accepts the following arguments:
- x:
[in] uint32_t
input value.
uint32_t stdlib_base_fast_uint32_sqrt( const uint32_t x );
Examples
#include "stdlib/math/base/special/fast/uint32_sqrt.h"
#include <stdio.h>
#include <stdint.h>
int main( void ) {
const uint32_t x[] = { 10, 17, 20, 22, 98 };
uint32_t y;
int i;
for ( i = 0; i < 5; i++ ) {
y = stdlib_base_fast_uint32_sqrt( x[ i ] );
printf( "uint32_sqrt(%u) = %u\n", x[ i ], y );
}
}