Arcversine
Compute the inverse versed sine.
The inverse versed sine is defined as
Usage
var aversin = require( '@stdlib/math/base/special/aversin' );
aversin( x )
Computes the inverse versed sine.
var v = aversin( 0.0 );
// returns 0.0
v = aversin( 3.141592653589793/2.0 );
// returns ~2.1783
v = aversin( 3.141592653589793/6.0 );
// returns ~1.0742
If x < 0
, x > 2
, or x
is NaN
, the function returns NaN
.
var v = aversin( -1.0 );
// returns NaN
v = aversin( 3.14 );
// returns NaN
v = aversin( NaN );
// returns NaN
Examples
var linspace = require( '@stdlib/array/base/linspace' );
var aversin = require( '@stdlib/math/base/special/aversin' );
var x = linspace( 0.0, 2.0, 100 );
var i;
for ( i = 0; i < x.length; i++ ) {
console.log( aversin( x[ i ] ) );
}
C APIs
Usage
#include "stdlib/math/base/special/aversin.h"
stdlib_base_aversin( x )
Computes the inverse versed sine of a double-precision floating-point number (in radians).
double out = stdlib_base_aversin( 3.141592653589793/2.0 );
// returns ~2.1783
If x < 0
, x > 2
, or x
is NaN
, the function returns NaN
.
double out = stdlib_base_aversin( 3.141592653589793 );
// returns NaN
The function accepts the following arguments:
- x:
[in] double
input value.
double stdlib_base_aversin( const double x );
Examples
#include "stdlib/math/base/special/aversin.h"
#include <stdio.h>
int main( void ) {
const double x[] = { -2.5, -2.0, -1.5, -1.0, -0.5, 0.5, 1.0, 1.5, 2.0, 2.5 };
double v;
int i;
for ( i = 0; i < 10; i++ ) {
v = stdlib_base_aversin( x[ i ] );
printf( "aversin(%lf) = %lf\n", x[ i ], v );
}
}