atand
Compute the arctangent in degrees of a double-precision floating-point number.
Usage
var atand = require( '@stdlib/math/base/special/atand' );
atand( x )
Computes the arctangent (in degrees) of a double-precision floating-point number.
var sqrt = require( '@stdlib/math/base/special/sqrt' );
var v = atand( 0.0 );
// returns 0.0
v = atand( 0.5 );
// returns ~26.57
v = atand( 1.0 / sqrt( 3.0 ) );
// returns ~30.0
v = atand( 1.0 );
// returns 45.0
v = atand( Infinity );
// returns 90.0
v = atand( NaN );
// returns NaN
Examples
var linspace = require( '@stdlib/array/base/linspace' );
var atand = require( '@stdlib/math/base/special/atand' );
var x = linspace( -1.0, 1.0, 100 );
var i;
for ( i = 0; i < x.length; i++ ) {
console.log( atand( x[ i ] ) );
}
Usage
#include "stdlib/math/base/special/atand.h"
stdlib_base_atand( x )
Computes the arctangent (in degrees) of a double-precision floating-point number.
double out = stdlib_base_atand( 0.0 );
// returns 0.0
out = stdlib_base_atand( 0.5 );
// returns ~26.57
The function accepts the following arguments:
- x:
[in] double
input value.
double stdlib_base_atand( const double x );
Examples
#include "stdlib/math/base/special/atand.h"
#include <stdio.h>
int main( void ) {
const double x[] = { 1.0, 1.45, 1.89, 2.33, 2.78, 3.22, 3.66, 4.11, 4.55, 5.0 };
double v;
int i;
for ( i = 0; i < 10; i++ ) {
v = stdlib_base_atand( x[ i ] );
printf( "atand(%lf) = %lf\n", x[ i ], v );
}
}