acosd
Compute the arccosine in degrees of a double-precision floating-point number.
Usage
var acosd = require( '@stdlib/math/base/special/acosd' );
acosd( x )
Computes the arccosine (in degrees) of a double-precision floating-point number.
var sqrt = require( '@stdlib/math/base/special/sqrt' );
var v = acosd( 0.0 );
// returns 90.0
v = acosd( 0.5 );
// returns ~60.0
v = acosd( sqrt( 2 ) / 2 );
// returns ~45.0
v = acosd( sqrt( 3 ) / 2 );
// returns ~30.0
v = acosd( NaN );
// returns NaN
The domain of x
is restricted to [-1,1]
. If |x| > 1
, the function returns NaN
.
var v = acosd( -3.14 );
// returns NaN
Examples
var linspace = require( '@stdlib/array/base/linspace' );
var acosd = require( '@stdlib/math/base/special/acosd' );
var x = linspace( -1.0, 1.0, 100 );
var i;
for ( i = 0; i < x.length; i++ ) {
console.log( acosd( x[ i ] ) );
}
C APIs
Usage
#include "stdlib/math/base/special/acosd.h"
stdlib_base_acosd( x )
Computes the arccosine (in degrees) of a double-precision floating-point number.
double out = stdlib_base_acosd( 0.0 );
// returns 90.0
out = stdlib_base_acosd( 0.5 );
// returns ~60.0
The function accepts the following arguments:
- x:
[in] double
input value.
double stdlib_base_acosd( const double x );
Examples
#include "stdlib/math/base/special/acosd.h"
#include <stdio.h>
int main( void ) {
const double x[] = { 1.0, 1.45, 1.89, 2.33, 2.78, 3.22, 3.66, 4.11, 4.55, 5.0 };
double v;
int i;
for ( i = 0; i < 10; i++ ) {
v = stdlib_base_acosd( x[ i ] );
printf( "acosd(%lf) = %lf\n", x[ i ], v );
}
}