cmulf
Multiply two single-precision complex floating-point numbers.
Usage
var cmulf = require( '@stdlib/math/base/ops/cmulf' );
cmulf( z1, z2 )
Multiples two single-precision complex floating-point numbers.
var Complex64 = require( '@stdlib/complex/float32' );
var real = require( '@stdlib/complex/real' );
var imag = require( '@stdlib/complex/imag' );
var z1 = new Complex64( 5.0, 3.0 );
var z2 = new Complex64( -2.0, 1.0 );
var v = cmulf( z1, z2 );
// returns <Complex64>
var re = real( v );
// returns -13.0
var im = imag( v );
// returns -1.0
Examples
var Complex64 = require( '@stdlib/complex/float32' );
var discreteUniform = require( '@stdlib/random/base/discrete-uniform' ).factory;
var cmulf = require( '@stdlib/math/base/ops/cmulf' );
var rand;
var z1;
var z2;
var z3;
var i;
rand = discreteUniform( -50, 50 );
for ( i = 0; i < 100; i++ ) {
z1 = new Complex64( rand(), rand() );
z2 = new Complex64( rand(), rand() );
z3 = cmulf( z1, z2 );
console.log( '(%s) * (%s) = %s', z1.toString(), z2.toString(), z3.toString() );
}
C APIs
Usage
#include "stdlib/math/base/ops/cmulf.h"
stdlib_base_cmulf( z1, z2 )
Multiplies two single-precision complex floating-point numbers.
#include <complex.h>
float complex z1 = 5.0f + 3.0f*I;
float complex z2 = -2.0f + 1.0f*I;
float complex out = stdlib_base_cmulf( z1, z2 );
// returns -13.0f-1.0f*I
The function accepts the following arguments:
- z1:
[in] float complex
input value. - z2:
[in] float complex
input value.
float complex stdlib_base_cmulf( const float complex z1, const float complex z2 );
Examples
#include "stdlib/math/base/ops/cmulf.h"
#include <stdio.h>
#include <complex.h>
int main() {
float complex x[] = { 3.14f+1.5f*I, -3.14f-1.5f*I, 0.0f+0.0f*I, 0.0f/0.0f+0.0f/0.0f*I };
float complex v;
float complex y;
int i;
for ( i = 0; i < 4; i++ ) {
v = x[ i ];
y = stdlib_base_cmulf( v, v );
printf( "z = %f + %fi\ncmulf(z, z) = %f + %fi\n", crealf( v ), cimagf( v ), crealf( y ), cimagf( y ) );
}
}