cmul
Multiply two double-precision complex floating-point numbers.
Usage
var cmul = require( '@stdlib/math/base/ops/cmul' );
cmul( z1, z2 )
Multiplies two double-precision complex floating-point numbers.
var Complex128 = require( '@stdlib/complex/float64' );
var real = require( '@stdlib/complex/real' );
var imag = require( '@stdlib/complex/imag' );
var z1 = new Complex128( 5.0, 3.0 );
var z2 = new Complex128( -2.0, 1.0 );
var v = cmul( z1, z2 );
// returns <Complex128>
var re = real( v );
// returns -13.0
var im = imag( v );
// returns -1.0
Examples
var Complex128 = require( '@stdlib/complex/float64' );
var discreteUniform = require( '@stdlib/random/base/discrete-uniform' ).factory;
var cmul = require( '@stdlib/math/base/ops/cmul' );
var rand;
var z1;
var z2;
var z3;
var i;
rand = discreteUniform( -50, 50 );
for ( i = 0; i < 100; i++ ) {
z1 = new Complex128( rand(), rand() );
z2 = new Complex128( rand(), rand() );
z3 = cmul( z1, z2 );
console.log( '(%s) * (%s) = %s', z1.toString(), z2.toString(), z3.toString() );
}
C APIs
Usage
#include "stdlib/math/base/ops/cmul.h"
stdlib_base_cmul( z1, z2 )
Multiplies two double-precision complex floating-point numbers.
#include <complex.h>
double complex z1 = 5.0 + 3.0*I;
double complex z2 = -2.0 + 1.0*I;
double complex out = stdlib_base_cmul( z1, z2 );
// returns -13.0-1.0*I
The function accepts the following arguments:
- z1:
[in] double complex
input value. - z2:
[in] double complex
input value.
double complex stdlib_base_cmul( const double complex z1, const double complex z2 );
Examples
#include "stdlib/math/base/ops/cmul.h"
#include <stdio.h>
#include <complex.h>
int main() {
double complex x[] = { 3.14+1.5*I, -3.14-1.5*I, 0.0+0.0*I, 0.0/0.0+0.0/0.0*I };
double complex v;
double complex y;
int i;
for ( i = 0; i < 4; i++ ) {
v = x[ i ];
y = stdlib_base_cmul( v, v );
printf( "z = %lf + %lfi\ncmul(z, z) = %lf + %lfi\n", creal( v ), cimag( v ), creal( y ), cimag( y ) );
}
}