real
Return the real component of a single-precision complex floating-point number.
Usage
var real = require( '@stdlib/complex/float32/real' );
real( z )
Returns the real component of a single-precision complex floating-point number.
var Complex64 = require( '@stdlib/complex/float32/ctor' );
var z = new Complex64( 5.0, 3.0 );
var re = real( z );
// returns 5.0
Examples
var Complex64 = require( '@stdlib/complex/float32/ctor' );
var discreteUniform = require( '@stdlib/random/base/discrete-uniform' );
var filledarrayBy = require( '@stdlib/array/filled-by' );
var real = require( '@stdlib/complex/float32/real' );
function random() {
return new Complex64( discreteUniform( -10, 10 ), discreteUniform( -10, 10 ) );
}
// Generate an array of random complex numbers:
var x = filledarrayBy( 100, 'complex64', random );
// returns <Complex64Array>
// Retrieve the real component of each complex number...
var z;
var i;
for ( i = 0; i < x.length; i++ ) {
z = x.get( i );
console.log( 'real(%s) = %d', z.toString(), real( z ) );
}
C APIs
Usage
#include "stdlib/complex/float32/real.h"
stdlib_complex64_real( z )
Returns the real component of a single-precision complex floating-point number.
#include "stdlib/complex/float32/ctor.h"
stdlib_complex64_t z = stdlib_complex64( 5.0f, 2.0f );
// ...
float re = stdlib_complex64_real( z );
// returns 5.0f
The function accepts the following arguments:
- z:
[in] stdlib_complex64_t
single-precision complex floating-point number.
float stdlib_complex64_real( const stdlib_complex64_t z );
Examples
#include "stdlib/complex/float32/real.h"
#include "stdlib/complex/float32/ctor.h"
#include <stdio.h>
int main( void ) {
const stdlib_complex64_t x[] = {
stdlib_complex64( 5.0f, 2.0f ),
stdlib_complex64( -2.0f, 1.0f ),
stdlib_complex64( 0.0f, -0.0f ),
stdlib_complex64( 0.0f/0.0f, 0.0f/0.0f )
};
int i;
for ( i = 0; i < 4; i++ ) {
printf( "real(v) = %f\n", stdlib_complex64_real( x[ i ] ) );
}
}