real
Return the real component of a double-precision complex floating-point number.
Usage
var real = require( '@stdlib/complex/float64/real' );
real( z )
Returns the real component of a double-precision complex floating-point number.
var Complex128 = require( '@stdlib/complex/float64/ctor' );
var z = new Complex128( 5.0, 3.0 );
var re = real( z );
// returns 5.0
Examples
var Complex128 = require( '@stdlib/complex/float64/ctor' );
var discreteUniform = require( '@stdlib/random/base/discrete-uniform' );
var filledarrayBy = require( '@stdlib/array/filled-by' );
var real = require( '@stdlib/complex/float64/real' );
function random() {
return new Complex128( discreteUniform( -10, 10 ), discreteUniform( -10, 10 ) ); // eslint-disable-line max-len
}
// Generate an array of random complex numbers:
var x = filledarrayBy( 100, 'complex128', random );
// returns <Complex128Array>
// Retrieve the real component of each complex number...
var z;
var i;
for ( i = 0; i < x.length; i++ ) {
z = x.get( i );
console.log( 'real(%s) = %d', z.toString(), real( z ) );
}
C APIs
Usage
#include "stdlib/complex/float64/real.h"
stdlib_complex128_real( z )
Returns the real component of a double-precision complex floating-point number.
#include "stdlib/complex/float64/ctor.h"
stdlib_complex128_t z = stdlib_complex128( 5.0, 2.0 );
// ...
double re = stdlib_complex128_real( z );
// returns 5.0
The function accepts the following arguments:
- z:
[in] stdlib_complex128_t
double-precision complex floating-point number.
double stdlib_complex128_real( const stdlib_complex128_t z );
Examples
#include "stdlib/complex/float64/real.h"
#include "stdlib/complex/float64/ctor.h"
#include <stdio.h>
int main( void ) {
const stdlib_complex128_t x[] = {
stdlib_complex128( 5.0, 2.0 ),
stdlib_complex128( -2.0, 1.0 ),
stdlib_complex128( 0.0, -0.0 ),
stdlib_complex128( 0.0/0.0, 0.0/0.0 )
};
int i;
for ( i = 0; i < 4; i++ ) {
printf( "real(v) = %lf\n", stdlib_complex128_real( x[ i ] ) );
}
}