srev

Reverse a single-precision floating-point strided array in-place.

Usage

var srev = require( '@stdlib/blas/ext/base/srev' );

srev( N, x, stride )

Reverses a single-precision floating-point strided array x in-place.

var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );

srev( x.length, x, 1 );
// x => <Float32Array>[ -3.0, -1.0, 0.0, 4.0, -5.0, 3.0, 1.0, -2.0 ]

The function has the following parameters:

  • N: number of indexed elements.
  • x: input Float32Array.
  • stride: index increment.

The N and stride parameters determine which elements in the strided array are accessed at runtime. For example, to reverse every other element

var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );

srev( 4, x, 2 );
// x => <Float32Array>[ -1.0, 1.0, 4.0, -5.0, 3.0, 0.0, -2.0, -3.0 ]

Note that indexing is relative to the first index. To introduce an offset, use typed array views.

var Float32Array = require( '@stdlib/array/float32' );

// Initial array...
var x0 = new Float32Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );

// Create an offset view...
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element

// Reverse every other element...
srev( 3, x1, 2 );
// x0 => <Float32Array>[ 1.0, -6.0, 3.0, -4.0, 5.0, -2.0 ]

srev.ndarray( N, x, stride, offset )

Reverses a single-precision floating-point strided array x in-place using alternative indexing semantics.

var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );

srev.ndarray( x.length, x, 1, 0 );
// x => <Float32Array>[ -3.0, -1.0, 0.0, 4.0, -5.0, 3.0, 1.0, -2.0 ]

The function has the following additional parameters:

  • offset: starting index.

While typed array views mandate a view offset based on the underlying buffer, the offset parameter supports indexing semantics based on a starting index. For example, to access only the last three elements of the strided array

var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ 1.0, -2.0, 3.0, -4.0, 5.0, -6.0 ] );

srev.ndarray( 3, x, 1, x.length-3 );
// x => <Float32Array>[ 1.0, -2.0, 3.0, -6.0, 5.0, -4.0 ]

Notes

  • If N <= 0, both functions return the strided array unchanged.
  • Where possible, one should "reverse" a strided array by negating its stride, which is an O(1) operation, in contrast to performing an in-place reversal, which is O(N). However, in certain circumstances, this is not tenable, particularly when interfacing with libraries which assume and/or expect a specific memory layout (e.g., strided array elements arranged in memory in ascending order). In general, when working with strided arrays, only perform an in-place reversal when strictly necessary.

Examples

var discreteUniform = require( '@stdlib/random/base/discrete-uniform' ).factory;
var filledarrayBy = require( '@stdlib/array/filled-by' );
var srev = require( '@stdlib/blas/ext/base/srev' );

var rand = discreteUniform( -100, 100 );

var x = filledarrayBy( 10, 'float32', rand );
console.log( x );

srev( x.length, x, 1 );
console.log( x );
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