dsumpw
Calculate the sum of double-precision floating-point strided array elements using pairwise summation.
Usage
var dsumpw = require( '@stdlib/blas/ext/base/dsumpw' );
dsumpw( N, x, strideX )
Computes the sum of double-precision floating-point strided array elements using pairwise summation.
var Float64Array = require( '@stdlib/array/float64' );
var x = new Float64Array( [ 1.0, -2.0, 2.0 ] );
var v = dsumpw( x.length, x, 1 );
// returns 1.0
The function has the following parameters:
- N: number of indexed elements.
- x: input
Float64Array
. - strideX: stride length for
x
.
The N
and stride parameters determine which elements in the strided array are accessed at runtime. For example, to compute the sum of every other element:
var Float64Array = require( '@stdlib/array/float64' );
var x = new Float64Array( [ 1.0, 2.0, 2.0, -7.0, -2.0, 3.0, 4.0, 2.0 ] );
var v = dsumpw( 4, x, 2 );
// returns 5.0
Note that indexing is relative to the first index. To introduce an offset, use typed array
views.
var Float64Array = require( '@stdlib/array/float64' );
var x0 = new Float64Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var v = dsumpw( 4, x1, 2 );
// returns 5.0
dsumpw.ndarray( N, x, strideX, offsetX )
Computes the sum of double-precision floating-point strided array elements using pairwise summation and alternative indexing semantics.
var Float64Array = require( '@stdlib/array/float64' );
var x = new Float64Array( [ 1.0, -2.0, 2.0 ] );
var v = dsumpw.ndarray( x.length, x, 1, 0 );
// returns 1.0
The function has the following additional parameters:
- offsetX: starting index for
x
.
While typed array
views mandate a view offset based on the underlying buffer, the offset parameter supports indexing semantics based on a starting index. For example, to calculate the sum of every other element starting from the second element:
var Float64Array = require( '@stdlib/array/float64' );
var x = new Float64Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var v = dsumpw.ndarray( 4, x, 2, 1 );
// returns 5.0
Notes
- If
N <= 0
, both functions return0.0
. - In general, pairwise summation is more numerically stable than ordinary recursive summation (i.e., "simple" summation), with slightly worse performance. While not the most numerically stable summation technique (e.g., compensated summation techniques such as the Kahan–Babuška-Neumaier algorithm are generally more numerically stable), pairwise summation strikes a reasonable balance between numerical stability and performance. If either numerical stability or performance is more desirable for your use case, consider alternative summation techniques.
Examples
var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var dsumpw = require( '@stdlib/blas/ext/base/dsumpw' );
var x = discreteUniform( 10, -100, 100, {
'dtype': 'float64'
});
console.log( x );
var v = dsumpw( x.length, x, 1 );
console.log( v );
C APIs
Usage
#include "stdlib/blas/ext/base/dsumpw.h"
stdlib_strided_dsumpw( N, *X, strideX )
Computes the sum of double-precision floating-point strided array elements using pairwise summation.
const double x[] = { 1.0, 2.0, 3.0, 4.0 };
double v = stdlib_strided_dsumpw( 4, x, 1 );
// returns 10.0
The function accepts the following arguments:
- N:
[in] CBLAS_INT
number of indexed elements. - X:
[in] double*
input array. - strideX:
[in] CBLAS_INT
stride length forX
.
double stdlib_strided_dsumpw( const CBLAS_INT N, const double *X, const CBLAS_INT strideX );
stdlib_strided_dsumpw_ndarray( N, *X, strideX, offsetX )
Computes the sum of double-precision floating-point strided array elements using pairwise summation and alternative indexing semantics.
const double x[] = { 1.0, 2.0, 3.0, 4.0 };
double v = stdlib_strided_dsumpw_ndarray( 4, x, 1, 0 );
// returns 10.0
The function accepts the following arguments:
- N:
[in] CBLAS_INT
number of indexed elements. - X:
[in] double*
input array. - strideX:
[in] CBLAS_INT
stride length forX
. - offsetX:
[in] CBLAS_INT
starting index forX
.
double stdlib_strided_dsumpw_ndarray( const CBLAS_INT N, const double *X, const CBLAS_INT strideX, const CBLAS_INT offsetX );
Examples
#include "stdlib/blas/ext/base/dsumpw.h"
#include <stdio.h>
int main( void ) {
// Create a strided array:
const double x[] = { 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0 };
// Specify the number of elements:
const int N = 4;
// Specify the stride length:
const int strideX = 2;
// Compute the sum:
double v = stdlib_strided_dsumpw( N, x, strideX );
// Print the result:
printf( "sum: %lf\n", v );
}
References
- Higham, Nicholas J. 1993. "The Accuracy of Floating Point Summation." SIAM Journal on Scientific Computing 14 (4): 783–99. doi:10.1137/0914050.