dsapxsum
Add a scalar constant to each single-precision floating-point strided array element, and compute the sum using extended accumulation and returning an extended precision result.
Usage
var dsapxsum = require( '@stdlib/blas/ext/base/dsapxsum' );
dsapxsum( N, alpha, x, strideX )
Adds a scalar constant to each single-precision floating-point strided array element, and computes the sum using extended accumulation and returning an extended precision result.
var Float32Array = require( '@stdlib/array/float32' );
var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );
var v = dsapxsum( x.length, 5.0, x, 1 );
// returns 16.0
The function has the following parameters:
- N: number of indexed elements.
 - alpha: scalar constant.
 - x: input 
Float32Array. - strideX: stride length for 
x. 
The N and stride parameters determine which elements in the strided array are accessed at runtime. For example, to access every other element:
var Float32Array = require( '@stdlib/array/float32' );
var x = new Float32Array( [ 1.0, 2.0, 2.0, -7.0, -2.0, 3.0, 4.0, 2.0 ] );
var v = dsapxsum( 4, 5.0, x, 2 );
// returns 25.0
Note that indexing is relative to the first index. To introduce an offset, use typed array views.
var Float32Array = require( '@stdlib/array/float32' );
var x0 = new Float32Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var v = dsapxsum( 4, 5.0, x1, 2 );
// returns 25.0
dsapxsum.ndarray( N, alpha, x, strideX, offsetX )
Adds a scalar constant to each single-precision floating-point strided array element, and computes the sum using extended accumulation and alternative indexing semantics and returning an extended precision result.
var Float32Array = require( '@stdlib/array/float32' );
var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );
var v = dsapxsum.ndarray( x.length, 5.0, x, 1, 0 );
// returns 16.0
The function has the following additional parameters:
- offsetX: starting index for 
x. 
While typed array views mandate a view offset based on the underlying buffer, the offset parameter supports indexing semantics based on a starting index. For example, to access every other element starting from the second element:
var Float32Array = require( '@stdlib/array/float32' );
var x = new Float32Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var v = dsapxsum.ndarray( 4, 5.0, x, 2, 1 );
// returns 25.0
Notes
- If 
N <= 0, both functions return0.0. - Accumulated intermediate values are stored as double-precision floating-point numbers.
 
Examples
var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var dsapxsum = require( '@stdlib/blas/ext/base/dsapxsum' );
var x = discreteUniform( 10, -100, 100, {
    'dtype': 'float32'
});
console.log( x );
var v = dsapxsum( x.length, 5.0, x, 1 );
console.log( v );
C APIs
Usage
#include "stdlib/blas/ext/base/dsapxsum.h"
stdlib_strided_dsapxsum( N, alpha, *X, strideX )
Adds a scalar constant to each single-precision floating-point strided array element, and computes the sum using extended accumulation and returning an extended precision result.
const float x[] = { 1.0f, -2.0f, 2.0f };
double v = stdlib_strided_dsapxsum( 3, 5.0f, x, 1 );
// returns 16.0
The function accepts the following arguments:
- N: 
[in] CBLAS_INTnumber of indexed elements. - alpha: 
[in] floatscalar constant. - X: 
[in] float*input array. - strideX: 
[in] CBLAS_INTstride length forX. 
double stdlib_strided_dsapxsum( const CBLAS_INT N, const float alpha, const float *X, const CBLAS_INT strideX );
stdlib_strided_dsapxsum_ndarray( N, alpha, *X, strideX, offsetX )
Adds a scalar constant to each single-precision floating-point strided array element, and computes the sum using extended accumulation and alternative indexing semantics and returning an extended precision result.
const float x[] = { 1.0f, -2.0f, 2.0f };
double v = stdlib_strided_dsapxsum_ndarray( 3, 5.0f, x, 1, 0 );
// returns 16.0
The function accepts the following arguments:
- N: 
[in] CBLAS_INTnumber of indexed elements. - alpha: 
[in] floatscalar constant. - X: 
[in] float*input array. - strideX: 
[in] CBLAS_INTstride length forX. - offsetX: 
[in] CBLAS_INTstarting index forX. 
double stdlib_strided_dsapxsum_ndarray( const CBLAS_INT N, const float alpha, const float *X, const CBLAS_INT strideX, const CBLAS_INT offsetX );
Examples
#include "stdlib/blas/ext/base/dsapxsum.h"
#include <stdio.h>
int main( void ) {
    // Create a strided array:
    const float x[] = { 1.0f, -2.0f, 3.0f, -4.0f, 5.0f, -6.0f, 7.0f, -8.0f };
    // Specify the number of indexed elements:
    const int N = 8;
    // Specify a stride:
    const int strideX = 1;
    // Compute the sum:
    double v = stdlib_strided_dsapxsum( N, 5.0f, x, strideX );
    // Print the result:
    printf( "sum: %lf\n", v );
}