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External module "ndarray/base/sub2ind/docs/types/index.d"

Index

Functions

Functions

Export assignment sub2ind

  • sub2ind(shape: ArrayLike<number>, strides: ArrayLike<number>, offset: number, ...args: Array<number | Array<string>>): number
  • Converts subscripts to a linear index.

    Notes

    • The function accepts the following "modes":

      • throw: throws an error when a subscript exceeds array dimensions.
      • wrap: wrap around subscripts exceeding array dimensions using modulo arithmetic.
      • clamp: set subscripts exceeding array dimensions to either 0 (minimum index) or the maximum index along a particular dimension.
    • When provided fewer modes than dimensions, the function recycles modes using modulo arithmetic.

    • When provided a stride array containing negative strides, if an offset is greater than 0, the function treats subscripts as mapping to a linear index in an underlying data buffer for the array, thus returning a linear index from the perspective of that buffer. If an offset is equal to 0, the function treats subscripts as mapping to a linear index in an array view, thus returning a linear index from the perspective of that view.

      Dims: 2x2
      Buffer: [ 1, 2, 3, 4 ]
      
      View = [ a00, a01,
               a10, a11 ]
      
      Strides: 2,1
      Offset: 0
      
      View = [ 1, 2,
               3, 4 ]
      
      Strides: 2,-1
      Offset: 1
      
      View = [ 2, 1,
               4, 3 ]
      
      Strides: -2,1
      Offset: 2
      
      View = [ 3, 4,
               1, 2 ]
      
      Strides: -2,-1
      Offset: 3
      
      View = [ 4, 3,
               2, 1 ]
      var shape = [ 2, 2 ];
      var strides = [ -2, 1 ];
      var offset = 2;
      var mode = [ 'throw' ];
      
      // From the perspective of a view...
      var idx = sub2ind( shape, strides, 0, 0, 0, mode );
      // returns 0
      
      idx = sub2ind( shape, strides, 0, 0, 1, mode );
      // returns 1
      
      idx = sub2ind( shape, strides, 0, 1, 0, mode );
      // returns 2
      
      idx = sub2ind( shape, strides, 0, 1, 1, mode );
      // returns 3
      
      // From the perspective of an underlying buffer...
      idx = sub2ind( shape, strides, offset, 0, 0, mode );
      // returns 2
      
      idx = sub2ind( shape, strides, offset, 0, 1, mode );
      // returns 3
      
      idx = sub2ind( shape, strides, offset, 1, 0, mode );
      // returns 0
      
      idx = sub2ind( shape, strides, offset, 1, 1, mode );
      // returns 1

      In short, from the perspective of a view, view data is always ordered.

    throws

    must provide subscripts which do not exceed array dimensions

    Parameters

    • shape: ArrayLike<number>

      array shape

    • strides: ArrayLike<number>

      stride array

    • offset: number

      location of the first indexed value based on the stride array

    • Rest ...args: Array<number | Array<string>>

      subscripts followed by a mode specifying how to handle subscripts which exceed array dimensions

    Returns number

    linear index

    Example

    var shape = [ 3, 3, 3 ];
    var strides = [ 9, 3, 1 ];
    var offset = 0;
    var mode = [ 'throw' ]
    
    var idx = sub2ind( shape, strides, offset, 1, 2, 2, mode );
    // returns 17