input value (in radians)
coversed cosine
var v = covercos( 0.0 );
// returns 1.0
var v = covercos( 3.141592653589793/2.0 );
// returns 2.0
var v = covercos( -3.141592653589793/6.0 );
// returns 0.5
var v = covercos( NaN );
// returns NaN
Computes the coversed cosine.