dcbrtBy
Compute the cube root of each element retrieved from a double-precision floating-point strided array via a callback function.
Usage
var dcbrtBy = require( '@stdlib/math/strided/special/dcbrt-by' );
dcbrtBy( N, x, strideX, y, strideY, clbk[, thisArg] )
Computes the cube root of each element retrieved from an input double-precision floating-point strided array via a callback function and assigns each result to an element in an output double-precision floating-point strided array.
var Float64Array = require( '@stdlib/array/float64' );
function accessor( v ) {
return v;
}
var x = new Float64Array( [ 1.0, 9.0, -27.0, 81.0, -125.0 ] );
var out = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0 ] );
dcbrtBy( x.length, x, 1, out, 1, accessor );
// out => <Float64Array>[ 1.0, ~2.08, -3.0, ~4.327, -5.0 ]
The function accepts the following arguments:
- N: number of indexed elements.
- x: input
Float64Array
. - strideX: index increment for
x
. - y: output
Float64Array
. - strideY: index increment for
y
. - clbk: callback function.
- thisArg: execution context (optional).
The invoked callback function is provided four arguments:
- value: input array element.
- idx: iteration index (zero-based).
- indices: input and output array strided indices
[ix, iy]
(computed according tooffset + idx*stride
). - arrays: input and output arrays
[x, y]
.
To set the callback execution context, provide a thisArg
.
var Float64Array = require( '@stdlib/array/float64' );
function accessor( v ) {
this.count += 1;
return v;
}
var context = {
'count': 0
};
var x = new Float64Array( [ 1.0, 9.0, -27.0, 81.0, -125.0 ] );
var out = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0 ] );
dcbrtBy( x.length, x, 1, out, 1, accessor, context );
// out => <Float64Array>[ 1.0, ~2.08, -3.0, ~4.327, -5.0 ]
var cnt = context.count;
// returns 5
The N
and stride parameters determine which strided array elements are accessed at runtime. For example, to index every other value in x
and to index the first N
elements of y
in reverse order,
var Float64Array = require( '@stdlib/array/float64' );
function accessor( v ) {
return v;
}
var x = new Float64Array( [ 1.0, 9.0, -27.0, 81.0, -125.0, -9.14 ] );
var out = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
dcbrtBy( 3, x, 2, out, -1, accessor );
// out => <Float64Array>[ -5.0, -3.0, 1.0, 0.0, 0.0, 0.0 ]
Note that indexing is relative to the first index. To introduce an offset, use typed array
views.
var Float64Array = require( '@stdlib/array/float64' );
function accessor( v ) {
return v;
}
// Initial arrays...
var x0 = new Float64Array( [ 1.0, 9.0, -27.0, 81.0, -125.0, -9.14 ] );
var out0 = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
// Create offset views...
var x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var out1 = new Float64Array( out0.buffer, out0.BYTES_PER_ELEMENT*3 ); // start at 4th element
dcbrtBy( 3, x1, -2, out1, 1, accessor );
// out0 => <Float64Array>[ 0.0, 0.0, 0.0, ~-2.091, ~4.327, ~2.08 ]
dcbrtBy.ndarray( N, x, strideX, offsetX, y, strideY, offsetY, clbk[, thisArg] )
Computes the cube root of each element retrieved from an input double-precision floating-point strided array via a callback function and assigns each result to an element in an output double-precision floating-point strided array using alternative indexing semantics.
var Float64Array = require( '@stdlib/array/float64' );
function accessor( v ) {
return v;
}
var x = new Float64Array( [ 1.0, 9.0, -27.0, 81.0, -125.0 ] );
var out = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0 ] );
dcbrtBy.ndarray( x.length, x, 1, 0, out, 1, 0, accessor );
// out => <Float64Array>[ 1.0, ~2.08, -3.0, ~4.327, -5.0 ]
The function accepts the following additional arguments:
- offsetX: starting index for
x
. - offsetY: starting index for
y
.
While typed array
views mandate a view offset based on the underlying buffer
, the offset parameters support indexing semantics based on starting indices. For example, to index every other value in x
starting from the second value and to index the last N
elements in y
,
var Float64Array = require( '@stdlib/array/float64' );
function accessor( v ) {
return v;
}
var x = new Float64Array( [ 1.0, 9.0, -27.0, 81.0, -125.0, -9.14 ] );
var out = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );
dcbrtBy.ndarray( 3, x, 2, 1, out, -1, out.length-1, accessor );
// out => <Float64Array>[ 0.0, 0.0, 0.0, ~-2.091, ~4.327, ~2.08 ]
Notes
If a provided callback function does not return any value (or equivalently, explicitly returns
undefined
), the value is ignored.var Float64Array = require( '@stdlib/array/float64' ); function accessor() { // No-op... } var x = new Float64Array( [ 1.0, 9.0, -27.0, 81.0, -125.0 ] ); var out = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0 ] ); dcbrtBy( x.length, x, 1, out, 1, accessor ); // out => <Float64Array>[ 0.0, 0.0, 0.0, 0.0, 0.0 ]
Examples
var uniform = require( '@stdlib/random/base/uniform' ).factory;
var filledarray = require( '@stdlib/array/filled' );
var filledarrayBy = require( '@stdlib/array/filled-by' );
var dcbrtBy = require( '@stdlib/math/strided/special/dcbrt-by' );
function accessor( v, i ) {
if ( (i%3) === 0 ) {
// Simulate a "missing" value...
return;
}
return v;
}
var x = filledarrayBy( 10, 'float64', uniform( -10.0, 10.0 ) );
console.log( x );
var out = filledarray( null, 10, 'float64' );
console.log( out );
dcbrtBy.ndarray( x.length, x, 1, 0, out, -1, out.length-1, accessor );
console.log( out );