xlogyf
Compute
x * ln(y)
so that the result is0
ifx = 0
for single-precision floating-point numbersx
andy
.
Usage
var xlogyf = require( '@stdlib/math/base/special/xlogyf' );
xlogyf( x, y )
Computes x * ln(y)
so that the result is 0
if x = 0
for single-precision floating-point numbers x
and y
.
var out = xlogyf( 3.0, 2.0 );
// returns ~2.079
out = xlogyf( 1.5, 5.9 );
// returns ~2.662
out = xlogyf( 0.9, 1.0 );
// returns 0.0
out = xlogyf( 0.0, -2.0 );
// returns 0.0
out = xlogyf( 1.5, NaN );
// returns NaN
out = xlogyf( 0.0, NaN );
// returns NaN
out = xlogyf( NaN, 2.3 );
// returns NaN
Examples
var randu = require( '@stdlib/random/base/randu' );
var xlogyf = require( '@stdlib/math/base/special/xlogyf' );
var x;
var y;
var i;
for ( i = 0; i < 100; i++ ) {
x = randu();
if ( x < 0.5 ) {
x = 0.0;
}
y = ( randu() * 20.0 ) - 5.0;
console.log( 'xlogyf(%d, %d) = %d', x, y, xlogyf( x, y ) );
}
C APIs
Usage
#include "stdlib/math/base/special/xlogyf.h"
stdlib_base_xlogyf( x, y )
Computes x * ln(y)
so that the result is 0
if x = 0
for single-precision floating-point numbers x
and y
.
float v = stdlib_base_xlogyf( 3.0f, 2.0f );
// returns ~2.079f
The function accepts the following arguments:
- x:
[in] float
input value. - y:
[in] float
input value.
float stdlib_base_xlogyf( const float x, const float y );
Examples
#include "stdlib/math/base/special/xlogyf.h"
#include <stdio.h>
#include <stdlib.h>
int main( void ) {
float out;
float x;
float y;
int i;
for ( i = 0; i < 100; i++ ) {
x = ( (float)rand() / (float)RAND_MAX ) * 100.0f;
y = ( (float)rand() / (float)RAND_MAX ) * 5.0f;
out = stdlib_base_xlogyf( x, y );
printf( "xlogyf(%f, %f) = %f\n", x, y, out );
}
}