Logarithm
Compute the base
b
logarithm of a double-precision floating-point number.
Usage
var log = require( '@stdlib/math/base/special/log' );
log( x, b )
Computes the base b
logarithm of a double-precision floating-point number.
var v = log( 100.0, 10.0 );
// returns 2.0
v = log( 16.0, 2.0 );
// returns 4.0
v = log( 5.0, 1.0 );
// returns Infinity
For negative x
or b
, the logarithm is not defined.
var v = log( -4.0, 1.0 );
// returns NaN
v = log( 2.0, -4.0 );
// returns NaN
Examples
var randu = require( '@stdlib/random/base/randu' );
var round = require( '@stdlib/math/base/special/round' );
var log = require( '@stdlib/math/base/special/log' );
var b;
var x;
var i;
for ( i = 0; i < 100; i++ ) {
x = round( randu() * 100.0 );
b = round( randu() * 5.0 );
console.log( 'log( %d, %d ) = %d', x, b, log( x, b ) );
}
C APIs
Usage
#include "stdlib/math/base/special/log.h"
stdlib_base_log( x, b )
Computes the base b
logarithm of a double-precision floating-point number.
double v = stdlib_base_log( 100.0, 10.0 );
// returns 2.0
The function accepts the following arguments:
- x:
[in] double
input value. - b:
[in] double
input value.
double stdlib_base_log( const double x, const double b );
Examples
#include "stdlib/math/base/special/log.h"
#include <stdlib.h>
#include <stdio.h>
int main( void ) {
double out;
double x;
double b;
int i;
for ( i = 0; i < 100; i++ ) {
x = ( (double)rand() / (double)RAND_MAX ) * 100.0;
b = ( (double)rand() / (double)RAND_MAX ) * 5.0;
out = stdlib_base_log( x, b );
printf( "log(%lf, %lf) = %lf\n", x, b, out );
}
}