Constants
Single-precision floating-point mathematical constants.
Usage
var constants = require( '@stdlib/constants/float32' );
constants
Single-precision floating-point mathematical constants.
var c = constants;
// returns {...}
ABS_MASK: mask for excluding the sign bit of a single-precision floating-point number.CBRT_EPS: cube root of single-precision floating-point epsilon.E: the mathematical constant e.EPS: difference between one and the smallest value greater than one that can be represented as a single-precision floating-point number.EXPONENT_BIAS: the bias of a single-precision floating-point number's exponent.EXPONENT_MASK: mask for the exponent of a single-precision floating-point number.FOURTH_PI: one fourth times the mathematical constant π.HALF_LN_TWO: one half times the natural logarithm of2as a single-precision floating-point number.HALF_PI: one half times the mathematical constant π.LN_HALF: natural logarithm of1/2as a single-precision floating-point number.LN_PI: natural logarithm of the mathematical constant π as a single-precision floating-point number.LN_TEN: natural logarithm of10as a single-precision floating-point number.LN_TWO: natural logarithm of2as a single-precision floating-point number.MAX_BASE10_EXPONENT_SUBNORMAL: the maximum base 10 exponent for a subnormal single-precision floating-point number.MAX_BASE10_EXPONENT: the maximum base 10 exponent for a single-precision floating-point number.MAX_BASE2_EXPONENT_SUBNORMAL: the maximum biased base 2 exponent for a subnormal single-precision floating-point number.MAX_BASE2_EXPONENT: the maximum biased base 2 exponent for a single-precision floating-point number.MAX_SAFE_FIBONACCI: maximum safe Fibonacci number when stored in single-precision floating-point format.MAX_SAFE_INTEGER: maximum safe single-precision floating-point integer.MAX_SAFE_NTH_FACTORIAL: maximum safe nth factorial when stored in single-precision floating-point format.MAX_SAFE_NTH_FIBONACCI: maximum safe nth Fibonacci number when stored in single-precision floating-point format.MAX_SAFE_NTH_LUCAS: maximum safe nth Lucas number when stored in single-precision floating-point format.MAX: maximum single-precision floating-point number.MIN_BASE10_EXPONENT_SUBNORMAL: the minimum base 10 exponent for a subnormal single-precision floating-point number.MIN_BASE10_EXPONENT: the minimum base 10 exponent for a normal single-precision floating-point number.MIN_BASE2_EXPONENT_SUBNORMAL: the minimum biased base 2 exponent for a subnormal single-precision floating-point number.MIN_BASE2_EXPONENT: the minimum biased base 2 exponent for a normal single-precision floating-point number.MIN_SAFE_INTEGER: minimum safe single-precision floating-point integer.NAN: single-precision floating-pointNaN.NINF: single-precision floating-point negative infinity.NUM_BYTES: size (in bytes) of a single-precision floating-point number.PHI: golden ratio.PI: the mathematical constant π.PINF: single-precision floating-point positive infinity.PRECISION: effective number of bits in the significand of a single-precision floating-point number.SIGN_MASK: mask for the sign bit of a single-precision floating-point number.SIGNIFICAND_MASK: mask for the significand of a single-precision floating-point number.SMALLEST_NORMAL: smallest positive normalized single-precision floating-point number.SMALLEST_SUBNORMAL: smallest positive denormalized single-precision floating-point number.SQRT_EPS: square root of single-precision floating-point epsilon.SQRT_HALF_PI: square root of the mathematical constant π divided by 2 as a single-precision floating-point number.SQRT_HALF: square root of1/2as a single-precision floating-point number.SQRT_PHI: square root of the Golden ratio (φ) as a single-precision floating-point number.SQRT_PI: square root of the mathematical constant π as a single-precision floating-point number.SQRT_THREE: square root of3as a single-precision floating-point number.SQRT_TWO_PI: square root of the mathematical constant π times 2 as a single-precision floating-point number.SQRT_TWO: square root of2as a single-precision floating-point number.TWO_PI: the mathematical constant π times 2.
Examples
var objectKeys = require( '@stdlib/utils/keys' );
var constants = require( '@stdlib/constants/float32' );
console.log( objectKeys( constants ) );