Constants
Single-precision floating-point mathematical constants.
Usage
var constants = require( '@stdlib/constants/float32' );
constants
Single-precision floating-point mathematical constants.
var c = constants;
// returns {...}
ABS_MASK
: mask for excluding the sign bit of a single-precision floating-point number.CBRT_EPS
: cube root of single-precision floating-point epsilon.E
: the mathematical constant e.EPS
: difference between one and the smallest value greater than one that can be represented as a single-precision floating-point number.EXPONENT_BIAS
: the bias of a single-precision floating-point number's exponent.EXPONENT_MASK
: mask for the exponent of a single-precision floating-point number.FOURTH_PI
: one fourth times the mathematical constant π.HALF_LN_TWO
: one half times the natural logarithm of2
as a single-precision floating-point number.HALF_PI
: one half times the mathematical constant π.LN_HALF
: natural logarithm of1/2
as a single-precision floating-point number.LN_PI
: natural logarithm of the mathematical constant π as a single-precision floating-point number.LN_TEN
: natural logarithm of10
as a single-precision floating-point number.LN_TWO
: natural logarithm of2
as a single-precision floating-point number.MAX_BASE10_EXPONENT_SUBNORMAL
: the maximum base 10 exponent for a subnormal single-precision floating-point number.MAX_BASE10_EXPONENT
: the maximum base 10 exponent for a single-precision floating-point number.MAX_BASE2_EXPONENT_SUBNORMAL
: the maximum biased base 2 exponent for a subnormal single-precision floating-point number.MAX_BASE2_EXPONENT
: the maximum biased base 2 exponent for a single-precision floating-point number.MAX_SAFE_FIBONACCI
: maximum safe Fibonacci number when stored in single-precision floating-point format.MAX_SAFE_INTEGER
: maximum safe single-precision floating-point integer.MAX_SAFE_NTH_FACTORIAL
: maximum safe nth factorial when stored in single-precision floating-point format.MAX_SAFE_NTH_FIBONACCI
: maximum safe nth Fibonacci number when stored in single-precision floating-point format.MAX_SAFE_NTH_LUCAS
: maximum safe nth Lucas number when stored in single-precision floating-point format.MAX
: maximum single-precision floating-point number.MIN_BASE10_EXPONENT_SUBNORMAL
: the minimum base 10 exponent for a subnormal single-precision floating-point number.MIN_BASE10_EXPONENT
: the minimum base 10 exponent for a normal single-precision floating-point number.MIN_BASE2_EXPONENT_SUBNORMAL
: the minimum biased base 2 exponent for a subnormal single-precision floating-point number.MIN_BASE2_EXPONENT
: the minimum biased base 2 exponent for a normal single-precision floating-point number.MIN_SAFE_INTEGER
: minimum safe single-precision floating-point integer.NAN
: single-precision floating-pointNaN
.NINF
: single-precision floating-point negative infinity.NUM_BYTES
: size (in bytes) of a single-precision floating-point number.PHI
: golden ratio.PI
: the mathematical constant π.PINF
: single-precision floating-point positive infinity.PRECISION
: effective number of bits in the significand of a single-precision floating-point number.SIGN_MASK
: mask for the sign bit of a single-precision floating-point number.SIGNIFICAND_MASK
: mask for the significand of a single-precision floating-point number.SMALLEST_NORMAL
: smallest positive normalized single-precision floating-point number.SMALLEST_SUBNORMAL
: smallest positive denormalized single-precision floating-point number.SQRT_EPS
: square root of single-precision floating-point epsilon.SQRT_HALF_PI
: square root of the mathematical constant π divided by 2 as a single-precision floating-point number.SQRT_HALF
: square root of1/2
as a single-precision floating-point number.SQRT_PHI
: square root of the Golden ratio (φ) as a single-precision floating-point number.SQRT_PI
: square root of the mathematical constant π as a single-precision floating-point number.SQRT_THREE
: square root of3
as a single-precision floating-point number.SQRT_TWO_PI
: square root of the mathematical constant π times 2 as a single-precision floating-point number.SQRT_TWO
: square root of2
as a single-precision floating-point number.TWO_PI
: the mathematical constant π times 2.
Examples
var objectKeys = require( '@stdlib/utils/keys' );
var constants = require( '@stdlib/constants/float32' );
console.log( objectKeys( constants ) );