mskunary3d
Apply a unary callback to elements in a three-dimensional nested input array according to elements in a three-dimensional nested mask array and assign results to elements in a three-dimensional nested output array.
Usage
var mskunary3d = require( '@stdlib/array/base/mskunary3d' );
mskunary3d( arrays, shape, fcn )
Applies a unary callback to elements in a three-dimensional nested input array according to elements in a three-dimensional nested mask array and assigns results to elements in a three-dimensional nested output array.
var abs = require( '@stdlib/math/base/special/abs' );
var x = [ [ [ -1.0, -2.0 ], [ -3.0, -4.0 ] ] ];
var mask = [ [ [ 0, 1 ], [ 0, 0 ] ] ];
var shape = [ 1, 2, 2 ];
// Compute the absolute values in-place:
mskunary3d( [ x, mask, x ], shape, abs );
// x => [ [ [ 1.0, -2.0 ], [ 3.0, 4.0 ] ] ]
The function accepts the following arguments:
- arrays: array-like object containing one input nested array, an input nested mask array, and one output nested array.
- shape: array shape.
- fcn: unary function to apply.
Notes
- The function assumes that the input and output arrays have the same shape.
- An element in an input array is "masked" if the corresponding element in the mask array is non-zero.
Examples
var discreteUniform = require( '@stdlib/random/base/discrete-uniform' ).factory;
var bernoulli = require( '@stdlib/random/base/bernoulli' ).factory;
var filled3dBy = require( '@stdlib/array/base/filled3d-by' );
var zeros3d = require( '@stdlib/array/base/zeros3d' );
var abs = require( '@stdlib/math/base/special/abs' );
var mskunary3d = require( '@stdlib/array/base/mskunary3d' );
var shape = [ 3, 3, 3 ];
var x = filled3dBy( shape, discreteUniform( -100, 100 ) );
console.log( x );
var mask = filled3dBy( shape, bernoulli( 0.5 ) );
console.log( mask );
var y = zeros3d( shape );
console.log( y );
mskunary3d( [ x, mask, y ], shape, abs );
console.log( y );