mskunary3d

Apply a unary callback to elements in a three-dimensional nested input array according to elements in a three-dimensional nested mask array and assign results to elements in a three-dimensional nested output array.

Usage

var mskunary3d = require( '@stdlib/array/base/mskunary3d' );

mskunary3d( arrays, shape, fcn )

Applies a unary callback to elements in a three-dimensional nested input array according to elements in a three-dimensional nested mask array and assigns results to elements in a three-dimensional nested output array.

var abs = require( '@stdlib/math/base/special/abs' );

var x = [ [ [ -1.0, -2.0 ], [ -3.0, -4.0 ] ] ];
var mask = [ [ [ 0, 1 ], [ 0, 0 ] ] ];

var shape = [ 1, 2, 2 ];

// Compute the absolute values in-place:
mskunary3d( [ x, mask, x ], shape, abs );
// x => [ [ [ 1.0, -2.0 ], [ 3.0, 4.0 ] ] ]

The function accepts the following arguments:

  • arrays: array-like object containing one input nested array, an input nested mask array, and one output nested array.
  • shape: array shape.
  • fcn: unary function to apply.

Notes

  • The function assumes that the input and output arrays have the same shape.
  • An element in an input array is "masked" if the corresponding element in the mask array is non-zero.

Examples

var discreteUniform = require( '@stdlib/random/base/discrete-uniform' ).factory;
var bernoulli = require( '@stdlib/random/base/bernoulli' ).factory;
var filled3dBy = require( '@stdlib/array/base/filled3d-by' );
var zeros3d = require( '@stdlib/array/base/zeros3d' );
var abs = require( '@stdlib/math/base/special/abs' );
var mskunary3d = require( '@stdlib/array/base/mskunary3d' );

var shape = [ 3, 3, 3 ];

var x = filled3dBy( shape, discreteUniform( -100, 100 ) );
console.log( x );

var mask = filled3dBy( shape, bernoulli( 0.5 ) );
console.log( mask );

var y = zeros3d( shape );
console.log( y );

mskunary3d( [ x, mask, y ], shape, abs );
console.log( y );
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