mskbinary2d

Apply a binary callback to elements in two two-dimensional nested input arrays according to elements in a two-dimensional nested mask array and assign results to elements in a two-dimensional nested output array.

Usage

var mskbinary2d = require( '@stdlib/array/base/mskbinary2d' );

mskbinary2d( arrays, shape, fcn )

Applies a binary callback to elements in two two-dimensional nested input arrays according to elements in a two-dimensional nested mask array and assigns results to elements in a two-dimensional nested output array.

var add = require( '@stdlib/math/base/ops/add' );
var zeros2d = require( '@stdlib/array/base/zeros2d' );

var x = [ [ 1.0, 2.0 ], [ 3.0, 4.0 ] ];
var z = zeros2d( [ 2, 2 ] );

var mask = [ [ 0, 1 ], [ 0, 0 ] ];

var shape = [ 2, 2 ];

mskbinary2d( [ x, x, mask, z ], shape, add );
// z => [ [ 2.0, 0.0 ], [ 6.0, 8.0 ] ]

The function accepts the following arguments:

  • arrays: array-like object containing two input nested arrays, an input nested mask array, and one output nested array.
  • shape: array shape.
  • fcn: binary function to apply.

Notes

  • The function assumes that the input and output arrays have the same shape.

Examples

var discreteUniform = require( '@stdlib/random/base/discrete-uniform' ).factory;
var bernoulli = require( '@stdlib/random/base/bernoulli' ).factory;
var filled2dBy = require( '@stdlib/array/base/filled2d-by' );
var zeros2d = require( '@stdlib/array/base/zeros2d' );
var add = require( '@stdlib/math/base/ops/add' );
var mskbinary2d = require( '@stdlib/array/base/mskbinary2d' );

var shape = [ 3, 3 ];

var x = filled2dBy( shape, discreteUniform( -100, 100 ) );
console.log( x );

var y = filled2dBy( shape, discreteUniform( -100, 100 ) );
console.log( y );

var mask = filled2dBy( shape, bernoulli( 0.5 ) );
console.log( mask );

var z = zeros2d( shape );
console.log( z );

mskbinary2d( [ x, y, mask, z ], shape, add );
console.log( z );
Did you find this page helpful?