broadcastArray
Broadcast an array to a specified shape.
Usage
var broadcastArray = require( '@stdlib/array/base/broadcast-array' );
broadcastArray( x, inShape, outShape )
Broadcasts an array to a specified shape.
var x = [ 1, 2 ];
var out = broadcastArray( x, [ 2 ], [ 2, 2 ] );
// returns {...}
var shape = out.shape;
// returns [ 2, 2 ]
var strides = out.strides;
// returns [ 0, 1 ]
var ref = out.ref;
// returns [ 1, 2 ]
var bool = ( x === ref );
// returns true
var data = out.data;
// returns [ [ 1, 2 ] ]
The function returns an object having the following properties:
- ref: reference to the original input array.
- data: broadcasted array.
- shape: broadcasted array shape.
- strides: broadcasted array strides. Strides describe how to iterate over broadcasted array dimensions.
Notes
- The broadcasted array shares the same data as the input array. As more than one element of a broadcasted array may refer to the same memory location, writing to the broadcasted array may affect multiple elements. If you need to write to the broadcasted array, copy the array before performing operations which may mutate elements.
- The function throws an error if a provided input shape is incompatible with a provided output shape.
Examples
var broadcastArray = require( '@stdlib/array/base/broadcast-array' );
// Create a 2x1 array:
var x = [
[ 1 ],
[ 2 ]
];
// Broadcast the array to 3x2x4:
var o = broadcastArray( x, [ 2, 1 ], [ 3, 2, 4 ] );
// returns {...}
// Retrieve the shape:
var sh = o.shape;
// returns [ 3, 2, 4 ]
// Retrieve the array "strides":
var st = o.strides;
// returns [...]
// Initialize loop indices:
var i0 = 0;
var i1 = 0;
var i2 = 0;
// Iterate over elements in the broadcasted array...
var i;
var j;
var k;
for ( i = 0; i < sh[ 0 ]; i++ ) {
i1 = 0;
for ( j = 0; j < sh[ 1 ]; j++ ) {
i2 = 0;
for ( k = 0; k < sh[ 2 ]; k++ ) {
console.log( 'y[%s] = %d', [ i, j, k ].join( ',' ), o.data[ i0 ][ i1 ][ i2 ] );
i2 += st[ 2 ];
}
i1 += st[ 1 ];
}
i0 += st[ 0 ];
}