# Quantile Function

Pareto (Type I) distribution quantile function.

The quantile function for a Pareto (Type I) random variable is

for 0 <= p < 1, where alpha is the shape parameter and beta is the scale parameter.

## Usage

var quantile = require( '@stdlib/math/base/dists/pareto-type1/quantile' );

#### quantile( p, alpha, beta )

Evaluates the quantile function for a Pareto (Type I) distribution with parameters alpha (shape parameter) and beta ( scale parameter).

var y = quantile( 0.8, 2.0, 1.0 );
// returns ~2.236

y = quantile( 0.8, 1.0, 10.0 );
// returns ~50.0

y = quantile( 0.1, 1.0, 10.0 );
// returns ~10.541

If provided a probability p outside the interval [0,1], the function returns NaN.

var y = quantile( 1.9, 1.0, 1.0 );
// returns NaN

y = quantile( -0.1, 1.0, 1.0 );
// returns NaN

If provided NaN as any argument, the function returns NaN.

var y = quantile( NaN, 1.0, 1.0 );
// returns NaN

y = quantile( 0.5, NaN, 1.0 );
// returns NaN

y = quantile( 0.5, 1.0, NaN );
// returns NaN

If provided alpha <= 0, the function returns NaN.

var y = quantile( 0.4, -1.0, 1.0 );
// returns NaN

y = quantile( 0.4, 0.0, 1.0 );
// returns NaN

If provided beta <= 0, the function returns NaN.

var y = quantile( 0.4, 1.0, -1.0 );
// returns NaN

y = quantile( 0.4, 1.0, 0.0 );
// returns NaN

#### quantile.factory( alpha, beta )

Returns a function for evaluating the quantile function of a Pareto (Type I) distribution with parameters alpha (shape parameter) and beta ( scale parameter).

var myquantile = quantile.factory( 2.5, 0.5 );
var y = myquantile( 0.5 );
// returns ~0.66

y = myquantile( 0.8 );
// returns ~0.952

## Examples

var randu = require( '@stdlib/random/base/randu' );
var quantile = require( '@stdlib/math/base/dists/pareto-type1/quantile' );

var alpha;
var beta;
var p;
var y;
var i;

for ( i = 0; i < 10; i++ ) {
p = randu();
alpha = randu() * 5.0;
beta = randu() * 5.0;
y = quantile( p, alpha, beta );
console.log( 'p: %d, α: %d, β: %d, Q(p;α,β): %d', p.toFixed( 4 ), alpha.toFixed( 4 ), beta.toFixed( 4 ), y.toFixed( 4 ) );
}